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396 lines
16 KiB
396 lines
16 KiB
4 years ago
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//
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// UIImage+AlamofireImage.swift
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//
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// Copyright (c) 2015 Alamofire Software Foundation (http://alamofire.org/)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#if os(iOS) || os(tvOS) || os(watchOS)
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import Alamofire
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import CoreGraphics
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import Foundation
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import UIKit
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// MARK: Initialization
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private let lock = NSLock()
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extension UIImage: AlamofireExtended {}
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extension AlamofireExtension where ExtendedType: UIImage {
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/// Initializes and returns the image object with the specified data in a thread-safe manner.
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///
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/// It has been reported that there are thread-safety issues when initializing large amounts of images
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/// simultaneously. In the event of these issues occurring, this method can be used in place of
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/// the `init?(data:)` method.
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///
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/// - parameter data: The data object containing the image data.
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///
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/// - returns: An initialized `UIImage` object, or `nil` if the method failed.
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public static func threadSafeImage(with data: Data) -> UIImage? {
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lock.lock()
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let image = UIImage(data: data)
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lock.unlock()
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return image
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}
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/// Initializes and returns the image object with the specified data and scale in a thread-safe manner.
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///
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/// It has been reported that there are thread-safety issues when initializing large amounts of images
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/// simultaneously. In the event of these issues occurring, this method can be used in place of
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/// the `init?(data:scale:)` method.
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///
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/// - parameter data: The data object containing the image data.
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/// - parameter scale: The scale factor to assume when interpreting the image data. Applying a scale factor of 1.0
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/// results in an image whose size matches the pixel-based dimensions of the image. Applying a
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/// different scale factor changes the size of the image as reported by the size property.
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///
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/// - returns: An initialized `UIImage` object, or `nil` if the method failed.
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public static func threadSafeImage(with data: Data, scale: CGFloat) -> UIImage? {
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lock.lock()
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let image = UIImage(data: data, scale: scale)
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lock.unlock()
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return image
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}
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}
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extension UIImage {
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@available(*, deprecated, message: "Replaced by `UIImage.af.threadSafeImage(with:)`")
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public static func af_threadSafeImage(with data: Data) -> UIImage? {
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af.threadSafeImage(with: data)
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}
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@available(*, deprecated, message: "Replaced by `UIImage.af.threadSafeImage(with:scale:)`")
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public static func af_threadSafeImage(with data: Data, scale: CGFloat) -> UIImage? {
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af.threadSafeImage(with: data, scale: scale)
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}
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}
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// MARK: - Inflation
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extension AlamofireExtension where ExtendedType: UIImage {
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/// Returns whether the image is inflated.
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public var isInflated: Bool {
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get {
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if let isInflated = objc_getAssociatedObject(type, &AssociatedKeys.isInflated) as? Bool {
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return isInflated
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} else {
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return false
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}
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}
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nonmutating set {
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objc_setAssociatedObject(type, &AssociatedKeys.isInflated, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
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}
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}
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/// Inflates the underlying compressed image data to be backed by an uncompressed bitmap representation.
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///
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/// Inflating compressed image formats (such as PNG or JPEG) can significantly improve drawing performance as it
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/// allows a bitmap representation to be constructed in the background rather than on the main thread.
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public func inflate() {
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guard !isInflated else { return }
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isInflated = true
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_ = type.cgImage?.dataProvider?.data
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}
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}
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extension UIImage {
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@available(*, deprecated, message: "Replaced by `image.af.isInflated`")
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public var af_inflated: Bool {
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af.isInflated
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}
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@available(*, deprecated, message: "Replaced by `image.af.inflate()`")
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public func af_inflate() {
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af.inflate()
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}
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}
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// MARK: - Alpha
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extension AlamofireExtension where ExtendedType: UIImage {
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/// Returns whether the image contains an alpha component.
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public var containsAlphaComponent: Bool {
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let alphaInfo = type.cgImage?.alphaInfo
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return (
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alphaInfo == .first ||
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alphaInfo == .last ||
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alphaInfo == .premultipliedFirst ||
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alphaInfo == .premultipliedLast
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)
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}
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/// Returns whether the image is opaque.
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public var isOpaque: Bool { !containsAlphaComponent }
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}
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extension UIImage {
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@available(*, deprecated, message: "Replaced by `image.af.containsAlphaComponent`")
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public var af_containsAlphaComponent: Bool { af.containsAlphaComponent }
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@available(*, deprecated, message: "Replaced by `image.af.isOpaque`")
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public var af_isOpaque: Bool { af.isOpaque }
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}
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// MARK: - Scaling
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extension AlamofireExtension where ExtendedType: UIImage {
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/// Returns a new version of the image scaled to the specified size.
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///
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/// - Parameters:
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/// - size: The size to use when scaling the new image.
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/// - scale: The scale to set for the new image. Defaults to `nil` which will maintain the current image scale.
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///
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/// - Returns: The new image object.
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public func imageScaled(to size: CGSize, scale: CGFloat? = nil) -> UIImage {
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assert(size.width > 0 && size.height > 0, "You cannot safely scale an image to a zero width or height")
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UIGraphicsBeginImageContextWithOptions(size, isOpaque, scale ?? type.scale)
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type.draw(in: CGRect(origin: .zero, size: size))
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let scaledImage = UIGraphicsGetImageFromCurrentImageContext() ?? type
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UIGraphicsEndImageContext()
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return scaledImage
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}
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/// Returns a new version of the image scaled from the center while maintaining the aspect ratio to fit within
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/// a specified size.
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///
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/// The resulting image contains an alpha component used to pad the width or height with the necessary transparent
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/// pixels to fit the specified size. In high performance critical situations, this may not be the optimal approach.
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/// To maintain an opaque image, you could compute the `scaledSize` manually, then use the `af.imageScaledToSize`
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/// method in conjunction with a `.Center` content mode to achieve the same visual result.
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///
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/// - Parameters:
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/// - size: The size to use when scaling the new image.
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/// - scale: The scale to set for the new image. Defaults to `nil` which will maintain the current image scale.
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///
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/// - Returns: A new image object.
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public func imageAspectScaled(toFit size: CGSize, scale: CGFloat? = nil) -> UIImage {
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assert(size.width > 0 && size.height > 0, "You cannot safely scale an image to a zero width or height")
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let imageAspectRatio = type.size.width / type.size.height
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let canvasAspectRatio = size.width / size.height
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var resizeFactor: CGFloat
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if imageAspectRatio > canvasAspectRatio {
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resizeFactor = size.width / type.size.width
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} else {
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resizeFactor = size.height / type.size.height
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}
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let scaledSize = CGSize(width: type.size.width * resizeFactor, height: type.size.height * resizeFactor)
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let origin = CGPoint(x: (size.width - scaledSize.width) / 2.0, y: (size.height - scaledSize.height) / 2.0)
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UIGraphicsBeginImageContextWithOptions(size, false, scale ?? type.scale)
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type.draw(in: CGRect(origin: origin, size: scaledSize))
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let scaledImage = UIGraphicsGetImageFromCurrentImageContext() ?? type
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UIGraphicsEndImageContext()
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return scaledImage
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}
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/// Returns a new version of the image scaled from the center while maintaining the aspect ratio to fill a
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/// specified size. Any pixels that fall outside the specified size are clipped.
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///
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/// - Parameters:
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/// - size: The size to use when scaling the new image.
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/// - scale: The scale to set for the new image. Defaults to `nil` which will maintain the current image scale.
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///
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/// - Returns: A new image object.
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public func imageAspectScaled(toFill size: CGSize, scale: CGFloat? = nil) -> UIImage {
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assert(size.width > 0 && size.height > 0, "You cannot safely scale an image to a zero width or height")
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let imageAspectRatio = type.size.width / type.size.height
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let canvasAspectRatio = size.width / size.height
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var resizeFactor: CGFloat
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if imageAspectRatio > canvasAspectRatio {
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resizeFactor = size.height / type.size.height
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} else {
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resizeFactor = size.width / type.size.width
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}
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let scaledSize = CGSize(width: type.size.width * resizeFactor, height: type.size.height * resizeFactor)
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let origin = CGPoint(x: (size.width - scaledSize.width) / 2.0, y: (size.height - scaledSize.height) / 2.0)
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UIGraphicsBeginImageContextWithOptions(size, isOpaque, scale ?? type.scale)
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type.draw(in: CGRect(origin: origin, size: scaledSize))
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let scaledImage = UIGraphicsGetImageFromCurrentImageContext() ?? type
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UIGraphicsEndImageContext()
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return scaledImage
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}
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}
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extension UIImage {
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@available(*, deprecated, message: "Replaced by `image.af.imageScale(to:scale:)`")
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public func af_imageScaled(to size: CGSize, scale: CGFloat? = nil) -> UIImage {
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af.imageScaled(to: size, scale: scale)
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}
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@available(*, deprecated, message: "Replaced by `image.af.imageAspectScale(toFit:scale:)`")
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public func af_imageAspectScaled(toFit size: CGSize, scale: CGFloat? = nil) -> UIImage {
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af.imageAspectScaled(toFit: size, scale: scale)
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}
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@available(*, deprecated, message: "Replaced by `image.af.imageAspectScale(toFill:scale:)`")
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public func af_imageAspectScaled(toFill size: CGSize, scale: CGFloat? = nil) -> UIImage {
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af.imageAspectScaled(toFill: size, scale: scale)
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}
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}
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// MARK: - Rounded Corners
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extension AlamofireExtension where ExtendedType: UIImage {
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/// Returns a new version of the image with the corners rounded to the specified radius.
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///
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/// - Parameters:
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/// - radius: The radius to use when rounding the new image.
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/// - divideRadiusByImageScale: Whether to divide the radius by the image scale. Set to `true` when the image has
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/// the same resolution for all screen scales such as @1x, @2x and @3x (i.e. single
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/// image from web server). Set to `false` for images loaded from an asset catalog
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/// with varying resolutions for each screen scale. `false` by default.
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///
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/// - Returns: A new image object.
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public func imageRounded(withCornerRadius radius: CGFloat, divideRadiusByImageScale: Bool = false) -> UIImage {
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let size = type.size
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let scale = type.scale
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UIGraphicsBeginImageContextWithOptions(size, false, scale)
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let scaledRadius = divideRadiusByImageScale ? radius / scale : radius
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let clippingPath = UIBezierPath(roundedRect: CGRect(origin: CGPoint.zero, size: size), cornerRadius: scaledRadius)
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clippingPath.addClip()
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type.draw(in: CGRect(origin: CGPoint.zero, size: size))
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let roundedImage = UIGraphicsGetImageFromCurrentImageContext()!
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UIGraphicsEndImageContext()
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return roundedImage
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}
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/// Returns a new version of the image rounded into a circle.
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///
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/// - Returns: A new image object.
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public func imageRoundedIntoCircle() -> UIImage {
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let size = type.size
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let radius = min(size.width, size.height) / 2.0
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var squareImage: UIImage = type
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if size.width != size.height {
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let squareDimension = min(size.width, size.height)
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let squareSize = CGSize(width: squareDimension, height: squareDimension)
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squareImage = imageAspectScaled(toFill: squareSize)
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}
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UIGraphicsBeginImageContextWithOptions(squareImage.size, false, type.scale)
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let clippingPath = UIBezierPath(roundedRect: CGRect(origin: CGPoint.zero, size: squareImage.size),
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cornerRadius: radius)
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clippingPath.addClip()
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squareImage.draw(in: CGRect(origin: CGPoint.zero, size: squareImage.size))
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let roundedImage = UIGraphicsGetImageFromCurrentImageContext()!
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UIGraphicsEndImageContext()
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return roundedImage
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}
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}
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extension UIImage {
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@available(*, deprecated, message: "Replaced by `image.af.imageRounded(withCornerRadius:divideRadiusByImageScale:)`")
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public func af_imageRounded(withCornerRadius radius: CGFloat, divideRadiusByImageScale: Bool = false) -> UIImage {
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af.imageRounded(withCornerRadius: radius, divideRadiusByImageScale: divideRadiusByImageScale)
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}
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@available(*, deprecated, message: "Replaced by `image.af.imageRoundedIntoCircle()`")
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public func af_imageRoundedIntoCircle() -> UIImage {
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af.imageRoundedIntoCircle()
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}
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}
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#endif
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#if os(iOS) || os(tvOS)
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import CoreImage
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// MARK: - Core Image Filters
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extension AlamofireExtension where ExtendedType: UIImage {
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/// Returns a new version of the image using a CoreImage filter with the specified name and parameters.
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///
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/// - Parameters:
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/// - name: The name of the CoreImage filter to use on the new image.
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/// - parameters: The parameters to apply to the CoreImage filter.
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///
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/// - Returns: A new image object, or `nil` if the filter failed for any reason.
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public func imageFiltered(withCoreImageFilter name: String, parameters: [String: Any]? = nil) -> UIImage? {
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var image: CoreImage.CIImage? = type.ciImage
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if image == nil, let CGImage = type.cgImage {
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image = CoreImage.CIImage(cgImage: CGImage)
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}
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guard let coreImage = image else { return nil }
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let context = CIContext(options: [.priorityRequestLow: true])
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var parameters: [String: Any] = parameters ?? [:]
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parameters[kCIInputImageKey] = coreImage
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guard let filter = CIFilter(name: name, parameters: parameters) else { return nil }
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guard let outputImage = filter.outputImage else { return nil }
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let cgImageRef = context.createCGImage(outputImage, from: outputImage.extent)
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return UIImage(cgImage: cgImageRef!, scale: type.scale, orientation: type.imageOrientation)
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}
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}
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extension UIImage {
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@available(*, deprecated, message: "Replaced by `image.af.imageFiltered(withCoreImageFilter:parameters:)`")
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public func af_imageFiltered(withCoreImageFilter name: String, parameters: [String: Any]? = nil) -> UIImage? {
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af.imageFiltered(withCoreImageFilter: name, parameters: parameters)
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}
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}
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#endif
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// MARK: -
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private struct AssociatedKeys {
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static var isInflated = "UIImage.af.isInflated"
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}
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