You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
267 lines
11 KiB
267 lines
11 KiB
//
|
|
// NetworkReachabilityManager.swift
|
|
//
|
|
// Copyright (c) 2014-2018 Alamofire Software Foundation (http://alamofire.org/)
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
// THE SOFTWARE.
|
|
//
|
|
|
|
#if !(os(watchOS) || os(Linux))
|
|
|
|
import Foundation
|
|
import SystemConfiguration
|
|
|
|
/// The `NetworkReachabilityManager` class listens for reachability changes of hosts and addresses for both cellular and
|
|
/// WiFi network interfaces.
|
|
///
|
|
/// Reachability can be used to determine background information about why a network operation failed, or to retry
|
|
/// network requests when a connection is established. It should not be used to prevent a user from initiating a network
|
|
/// request, as it's possible that an initial request may be required to establish reachability.
|
|
open class NetworkReachabilityManager {
|
|
/// Defines the various states of network reachability.
|
|
public enum NetworkReachabilityStatus {
|
|
/// It is unknown whether the network is reachable.
|
|
case unknown
|
|
/// The network is not reachable.
|
|
case notReachable
|
|
/// The network is reachable on the associated `ConnectionType`.
|
|
case reachable(ConnectionType)
|
|
|
|
init(_ flags: SCNetworkReachabilityFlags) {
|
|
guard flags.isActuallyReachable else { self = .notReachable; return }
|
|
|
|
var networkStatus: NetworkReachabilityStatus = .reachable(.ethernetOrWiFi)
|
|
|
|
if flags.isCellular { networkStatus = .reachable(.cellular) }
|
|
|
|
self = networkStatus
|
|
}
|
|
|
|
/// Defines the various connection types detected by reachability flags.
|
|
public enum ConnectionType {
|
|
/// The connection type is either over Ethernet or WiFi.
|
|
case ethernetOrWiFi
|
|
/// The connection type is a cellular connection.
|
|
case cellular
|
|
}
|
|
}
|
|
|
|
/// A closure executed when the network reachability status changes. The closure takes a single argument: the
|
|
/// network reachability status.
|
|
public typealias Listener = (NetworkReachabilityStatus) -> Void
|
|
|
|
/// Default `NetworkReachabilityManager` for the zero address and a `listenerQueue` of `.main`.
|
|
public static let `default` = NetworkReachabilityManager()
|
|
|
|
// MARK: - Properties
|
|
|
|
/// Whether the network is currently reachable.
|
|
open var isReachable: Bool { isReachableOnCellular || isReachableOnEthernetOrWiFi }
|
|
|
|
/// Whether the network is currently reachable over the cellular interface.
|
|
///
|
|
/// - Note: Using this property to decide whether to make a high or low bandwidth request is not recommended.
|
|
/// Instead, set the `allowsCellularAccess` on any `URLRequest`s being issued.
|
|
///
|
|
open var isReachableOnCellular: Bool { status == .reachable(.cellular) }
|
|
|
|
/// Whether the network is currently reachable over Ethernet or WiFi interface.
|
|
open var isReachableOnEthernetOrWiFi: Bool { status == .reachable(.ethernetOrWiFi) }
|
|
|
|
/// `DispatchQueue` on which reachability will update.
|
|
public let reachabilityQueue = DispatchQueue(label: "org.alamofire.reachabilityQueue")
|
|
|
|
/// Flags of the current reachability type, if any.
|
|
open var flags: SCNetworkReachabilityFlags? {
|
|
var flags = SCNetworkReachabilityFlags()
|
|
|
|
return (SCNetworkReachabilityGetFlags(reachability, &flags)) ? flags : nil
|
|
}
|
|
|
|
/// The current network reachability status.
|
|
open var status: NetworkReachabilityStatus {
|
|
flags.map(NetworkReachabilityStatus.init) ?? .unknown
|
|
}
|
|
|
|
/// Mutable state storage.
|
|
struct MutableState {
|
|
/// A closure executed when the network reachability status changes.
|
|
var listener: Listener?
|
|
/// `DispatchQueue` on which listeners will be called.
|
|
var listenerQueue: DispatchQueue?
|
|
/// Previously calculated status.
|
|
var previousStatus: NetworkReachabilityStatus?
|
|
}
|
|
|
|
/// `SCNetworkReachability` instance providing notifications.
|
|
private let reachability: SCNetworkReachability
|
|
|
|
/// Protected storage for mutable state.
|
|
@Protected
|
|
private var mutableState = MutableState()
|
|
|
|
// MARK: - Initialization
|
|
|
|
/// Creates an instance with the specified host.
|
|
///
|
|
/// - Note: The `host` value must *not* contain a scheme, just the hostname.
|
|
///
|
|
/// - Parameters:
|
|
/// - host: Host used to evaluate network reachability. Must *not* include the scheme (e.g. `https`).
|
|
public convenience init?(host: String) {
|
|
guard let reachability = SCNetworkReachabilityCreateWithName(nil, host) else { return nil }
|
|
|
|
self.init(reachability: reachability)
|
|
}
|
|
|
|
/// Creates an instance that monitors the address 0.0.0.0.
|
|
///
|
|
/// Reachability treats the 0.0.0.0 address as a special token that causes it to monitor the general routing
|
|
/// status of the device, both IPv4 and IPv6.
|
|
public convenience init?() {
|
|
var zero = sockaddr()
|
|
zero.sa_len = UInt8(MemoryLayout<sockaddr>.size)
|
|
zero.sa_family = sa_family_t(AF_INET)
|
|
|
|
guard let reachability = SCNetworkReachabilityCreateWithAddress(nil, &zero) else { return nil }
|
|
|
|
self.init(reachability: reachability)
|
|
}
|
|
|
|
private init(reachability: SCNetworkReachability) {
|
|
self.reachability = reachability
|
|
}
|
|
|
|
deinit {
|
|
stopListening()
|
|
}
|
|
|
|
// MARK: - Listening
|
|
|
|
/// Starts listening for changes in network reachability status.
|
|
///
|
|
/// - Note: Stops and removes any existing listener.
|
|
///
|
|
/// - Parameters:
|
|
/// - queue: `DispatchQueue` on which to call the `listener` closure. `.main` by default.
|
|
/// - listener: `Listener` closure called when reachability changes.
|
|
///
|
|
/// - Returns: `true` if listening was started successfully, `false` otherwise.
|
|
@discardableResult
|
|
open func startListening(onQueue queue: DispatchQueue = .main,
|
|
onUpdatePerforming listener: @escaping Listener) -> Bool {
|
|
stopListening()
|
|
|
|
$mutableState.write { state in
|
|
state.listenerQueue = queue
|
|
state.listener = listener
|
|
}
|
|
|
|
var context = SCNetworkReachabilityContext(version: 0,
|
|
info: Unmanaged.passUnretained(self).toOpaque(),
|
|
retain: nil,
|
|
release: nil,
|
|
copyDescription: nil)
|
|
let callback: SCNetworkReachabilityCallBack = { _, flags, info in
|
|
guard let info = info else { return }
|
|
|
|
let instance = Unmanaged<NetworkReachabilityManager>.fromOpaque(info).takeUnretainedValue()
|
|
instance.notifyListener(flags)
|
|
}
|
|
|
|
let queueAdded = SCNetworkReachabilitySetDispatchQueue(reachability, reachabilityQueue)
|
|
let callbackAdded = SCNetworkReachabilitySetCallback(reachability, callback, &context)
|
|
|
|
// Manually call listener to give initial state, since the framework may not.
|
|
if let currentFlags = flags {
|
|
reachabilityQueue.async {
|
|
self.notifyListener(currentFlags)
|
|
}
|
|
}
|
|
|
|
return callbackAdded && queueAdded
|
|
}
|
|
|
|
/// Stops listening for changes in network reachability status.
|
|
open func stopListening() {
|
|
SCNetworkReachabilitySetCallback(reachability, nil, nil)
|
|
SCNetworkReachabilitySetDispatchQueue(reachability, nil)
|
|
$mutableState.write { state in
|
|
state.listener = nil
|
|
state.listenerQueue = nil
|
|
state.previousStatus = nil
|
|
}
|
|
}
|
|
|
|
// MARK: - Internal - Listener Notification
|
|
|
|
/// Calls the `listener` closure of the `listenerQueue` if the computed status hasn't changed.
|
|
///
|
|
/// - Note: Should only be called from the `reachabilityQueue`.
|
|
///
|
|
/// - Parameter flags: `SCNetworkReachabilityFlags` to use to calculate the status.
|
|
func notifyListener(_ flags: SCNetworkReachabilityFlags) {
|
|
let newStatus = NetworkReachabilityStatus(flags)
|
|
|
|
$mutableState.write { state in
|
|
guard state.previousStatus != newStatus else { return }
|
|
|
|
state.previousStatus = newStatus
|
|
|
|
let listener = state.listener
|
|
state.listenerQueue?.async { listener?(newStatus) }
|
|
}
|
|
}
|
|
}
|
|
|
|
// MARK: -
|
|
|
|
extension NetworkReachabilityManager.NetworkReachabilityStatus: Equatable {}
|
|
|
|
extension SCNetworkReachabilityFlags {
|
|
var isReachable: Bool { contains(.reachable) }
|
|
var isConnectionRequired: Bool { contains(.connectionRequired) }
|
|
var canConnectAutomatically: Bool { contains(.connectionOnDemand) || contains(.connectionOnTraffic) }
|
|
var canConnectWithoutUserInteraction: Bool { canConnectAutomatically && !contains(.interventionRequired) }
|
|
var isActuallyReachable: Bool { isReachable && (!isConnectionRequired || canConnectWithoutUserInteraction) }
|
|
var isCellular: Bool {
|
|
#if os(iOS) || os(tvOS)
|
|
return contains(.isWWAN)
|
|
#else
|
|
return false
|
|
#endif
|
|
}
|
|
|
|
/// Human readable `String` for all states, to help with debugging.
|
|
var readableDescription: String {
|
|
let W = isCellular ? "W" : "-"
|
|
let R = isReachable ? "R" : "-"
|
|
let c = isConnectionRequired ? "c" : "-"
|
|
let t = contains(.transientConnection) ? "t" : "-"
|
|
let i = contains(.interventionRequired) ? "i" : "-"
|
|
let C = contains(.connectionOnTraffic) ? "C" : "-"
|
|
let D = contains(.connectionOnDemand) ? "D" : "-"
|
|
let l = contains(.isLocalAddress) ? "l" : "-"
|
|
let d = contains(.isDirect) ? "d" : "-"
|
|
let a = contains(.connectionAutomatic) ? "a" : "-"
|
|
|
|
return "\(W)\(R) \(c)\(t)\(i)\(C)\(D)\(l)\(d)\(a)"
|
|
}
|
|
}
|
|
#endif
|
|
|